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Tenacha Khan
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Posted - 2004.08.15 18:25:00 -
[1]
Yup, I cant wait to see this patch, i hope it puts it back to the same way as it was before the criminal flag patch.
Well Done CCP I was really happy to see a fix for this.
@ Tris, people like me on dial up dont expect to have a totally lag free game, but we do expect to play the game we pay for, the system was broken with bad coding and has been fixed..I really dont see what your point, but i just take it you dont have one!
And as for people being on dial up being cheap?? I probably spend twice if not more on my connection than you do on your high speed one.
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Tenacha Khan
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Posted - 2004.08.15 18:25:00 -
[2]
Yup, I cant wait to see this patch, i hope it puts it back to the same way as it was before the criminal flag patch.
Well Done CCP I was really happy to see a fix for this.
@ Tris, people like me on dial up dont expect to have a totally lag free game, but we do expect to play the game we pay for, the system was broken with bad coding and has been fixed..I really dont see what your point, but i just take it you dont have one!
And as for people being on dial up being cheap?? I probably spend twice if not more on my connection than you do on your high speed one.
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Tenacha Khan
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Posted - 2004.08.15 22:12:00 -
[3]
Tbh, i dont want ccp to rush it in, the patch will come when it comes and for that im glad....for now im an uber npc hunter
Originally by: Joshua Calvert I haven't noticed any change in lag when locking and activating modules against someone or does this kind of thing not happen in 0.0 space?
Yep it happens in 0.0 too, but the better connection you have, the less likely you are to notice it.
Some friends who have good banwidth dont notice a thing, unless fighting many people at the same time. Players with adsl but not very good adsl notice it slightly but its more of a stutter...but the people on dial up and isdn get prolonged lag. This lag can sometimes last for over a minute....thats a minute without being able to activate a module at all.
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Tenacha Khan
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Posted - 2004.08.15 22:12:00 -
[4]
Tbh, i dont want ccp to rush it in, the patch will come when it comes and for that im glad....for now im an uber npc hunter
Originally by: Joshua Calvert I haven't noticed any change in lag when locking and activating modules against someone or does this kind of thing not happen in 0.0 space?
Yep it happens in 0.0 too, but the better connection you have, the less likely you are to notice it.
Some friends who have good banwidth dont notice a thing, unless fighting many people at the same time. Players with adsl but not very good adsl notice it slightly but its more of a stutter...but the people on dial up and isdn get prolonged lag. This lag can sometimes last for over a minute....thats a minute without being able to activate a module at all.
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Tenacha Khan
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Posted - 2004.08.15 22:14:00 -
[5]
Edited by: Tenacha Khan on 15/08/2004 22:15:50
Originally by: Jade Constantine
its turned real-time combat into a play by mail game.
Thats a good one 
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Tenacha Khan
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Posted - 2004.08.15 22:14:00 -
[6]
Edited by: Tenacha Khan on 15/08/2004 22:15:50
Originally by: Jade Constantine
its turned real-time combat into a play by mail game.
Thats a good one 
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